Hey @Naramsim and @phalt,
I was thinking about rewriting pokepy.
My main motivation is to move away from beckett.
I could then implement both synchronous and asynchronous clients, using requests and aiohttp respectively.
The code base would be basically the same, with only the client implementation being different for sync/async.
This way I think I can make the code more easier to read and maintain.
And it would be easier to finally implement a resource list method for every endpoint of the pokeAPI.
But I would like to hear what you guys have to say.
Do you think it's ok?
Hey @Naramsim and @phalt,
I was thinking about rewriting pokepy.
My main motivation is to move away from
beckett.I could then implement both synchronous and asynchronous clients, using
requestsandaiohttprespectively.The code base would be basically the same, with only the client implementation being different for sync/async.
This way I think I can make the code more easier to read and maintain.
And it would be easier to finally implement a resource list method for every endpoint of the pokeAPI.
But I would like to hear what you guys have to say.
Do you think it's ok?