This package includes a basic template for a racing game in Godot 4.6. Includes features like;
- Arcade-like vehicle controls
- Smoke effect
- GridMap based track creation
- 3D Models & sounds (CC0 licensed)
| Key | Command |
|---|---|
| W | Accelerate/brake |
| S | Brake/reverse |
| A D | Steering |
Select the 'GridMap' node and place pre-made tiles in the world.
Choose one of the included vehicles in the project (for example 'vehicle-truck-yellow.glb') and drag it into the project as a child of 'Container'. Then change the name to 'Model'.
Follow the same steps as seen above but make sure your model has the following children;
-
bodyThe body of the vehicle -
wheel-front-leftThe front left wheel of the vehicle -
wheel-front-rightThe front right wheel of the vehicle -
wheel-back-leftThe back left wheel of the vehicle -
wheel-back-rightThe back right wheel of the vehicle
MIT License
Copyright (c) 2026 Kenney
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Assets included in this package (2D sprites, 3D models and sound effects) are CC0 licensed
