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42 changes: 42 additions & 0 deletions baselines/dom.generated.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -813,6 +813,9 @@ interface GPUPipelineErrorInit {
reason: GPUPipelineErrorReason;
}

interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
}

interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
arrayLayerCount?: GPUIntegerCoordinate;
aspect?: GPUTextureAspect;
Expand Down Expand Up @@ -15167,6 +15170,43 @@ declare var GPURenderBundle: {
new(): GPURenderBundle;
};

/**
* The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
* Available only in secure contexts.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
*/
interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
/**
* The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
*/
finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
}

declare var GPURenderBundleEncoder: {
prototype: GPURenderBundleEncoder;
new(): GPURenderBundleEncoder;
};

interface GPURenderCommandsMixin {
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
setPipeline(pipeline: GPURenderPipeline): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
}

/**
* The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
* Available only in secure contexts.
Expand Down Expand Up @@ -43249,6 +43289,7 @@ type GPUIndex32 = number;
type GPUIntegerCoordinate = number;
type GPUIntegerCoordinateOut = number;
type GPUMapModeFlags = number;
type GPUSignedOffset32 = number;
type GPUSize32 = number;
type GPUSize32Out = number;
type GPUSize64 = number;
Expand Down Expand Up @@ -43363,6 +43404,7 @@ type FullscreenNavigationUI = "auto" | "hide" | "show";
type GPUBufferMapState = "mapped" | "pending" | "unmapped";
type GPUCompilationMessageType = "error" | "info" | "warning";
type GPUDeviceLostReason = "destroyed" | "unknown";
type GPUIndexFormat = "uint16" | "uint32";
type GPUPipelineErrorReason = "internal" | "validation";
type GPUQueryType = "occlusion" | "timestamp";
type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
Expand Down
42 changes: 42 additions & 0 deletions baselines/serviceworker.generated.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -280,6 +280,9 @@ interface GPUPipelineErrorInit {
reason: GPUPipelineErrorReason;
}

interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
}

interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
arrayLayerCount?: GPUIntegerCoordinate;
aspect?: GPUTextureAspect;
Expand Down Expand Up @@ -4610,6 +4613,43 @@ declare var GPURenderBundle: {
new(): GPURenderBundle;
};

/**
* The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
* Available only in secure contexts.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
*/
interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
/**
* The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
*/
finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
}

declare var GPURenderBundleEncoder: {
prototype: GPURenderBundleEncoder;
new(): GPURenderBundleEncoder;
};

interface GPURenderCommandsMixin {
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
setPipeline(pipeline: GPURenderPipeline): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
}

/**
* The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
* Available only in secure contexts.
Expand Down Expand Up @@ -12448,6 +12488,7 @@ type GPUIndex32 = number;
type GPUIntegerCoordinate = number;
type GPUIntegerCoordinateOut = number;
type GPUMapModeFlags = number;
type GPUSignedOffset32 = number;
type GPUSize32 = number;
type GPUSize32Out = number;
type GPUSize64 = number;
Expand Down Expand Up @@ -12504,6 +12545,7 @@ type FrameType = "auxiliary" | "nested" | "none" | "top-level";
type GPUBufferMapState = "mapped" | "pending" | "unmapped";
type GPUCompilationMessageType = "error" | "info" | "warning";
type GPUDeviceLostReason = "destroyed" | "unknown";
type GPUIndexFormat = "uint16" | "uint32";
type GPUPipelineErrorReason = "internal" | "validation";
type GPUQueryType = "occlusion" | "timestamp";
type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
Expand Down
42 changes: 42 additions & 0 deletions baselines/sharedworker.generated.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -224,6 +224,9 @@ interface GPUPipelineErrorInit {
reason: GPUPipelineErrorReason;
}

interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
}

interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
arrayLayerCount?: GPUIntegerCoordinate;
aspect?: GPUTextureAspect;
Expand Down Expand Up @@ -4293,6 +4296,43 @@ declare var GPURenderBundle: {
new(): GPURenderBundle;
};

/**
* The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
* Available only in secure contexts.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
*/
interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
/**
* The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
*/
finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
}

declare var GPURenderBundleEncoder: {
prototype: GPURenderBundleEncoder;
new(): GPURenderBundleEncoder;
};

interface GPURenderCommandsMixin {
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
setPipeline(pipeline: GPURenderPipeline): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
}

/**
* The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
* Available only in secure contexts.
Expand Down Expand Up @@ -12118,6 +12158,7 @@ type GPUIndex32 = number;
type GPUIntegerCoordinate = number;
type GPUIntegerCoordinateOut = number;
type GPUMapModeFlags = number;
type GPUSignedOffset32 = number;
type GPUSize32 = number;
type GPUSize32Out = number;
type GPUSize64 = number;
Expand Down Expand Up @@ -12170,6 +12211,7 @@ type FontFaceSetLoadStatus = "loaded" | "loading";
type GPUBufferMapState = "mapped" | "pending" | "unmapped";
type GPUCompilationMessageType = "error" | "info" | "warning";
type GPUDeviceLostReason = "destroyed" | "unknown";
type GPUIndexFormat = "uint16" | "uint32";
type GPUPipelineErrorReason = "internal" | "validation";
type GPUQueryType = "occlusion" | "timestamp";
type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
Expand Down
42 changes: 42 additions & 0 deletions baselines/ts5.5/dom.generated.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -810,6 +810,9 @@ interface GPUPipelineErrorInit {
reason: GPUPipelineErrorReason;
}

interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
}

interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
arrayLayerCount?: GPUIntegerCoordinate;
aspect?: GPUTextureAspect;
Expand Down Expand Up @@ -15153,6 +15156,43 @@ declare var GPURenderBundle: {
new(): GPURenderBundle;
};

/**
* The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
* Available only in secure contexts.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
*/
interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
/**
* The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
*/
finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
}

declare var GPURenderBundleEncoder: {
prototype: GPURenderBundleEncoder;
new(): GPURenderBundleEncoder;
};

interface GPURenderCommandsMixin {
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
setPipeline(pipeline: GPURenderPipeline): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
}

/**
* The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
* Available only in secure contexts.
Expand Down Expand Up @@ -43223,6 +43263,7 @@ type GPUIndex32 = number;
type GPUIntegerCoordinate = number;
type GPUIntegerCoordinateOut = number;
type GPUMapModeFlags = number;
type GPUSignedOffset32 = number;
type GPUSize32 = number;
type GPUSize32Out = number;
type GPUSize64 = number;
Expand Down Expand Up @@ -43337,6 +43378,7 @@ type FullscreenNavigationUI = "auto" | "hide" | "show";
type GPUBufferMapState = "mapped" | "pending" | "unmapped";
type GPUCompilationMessageType = "error" | "info" | "warning";
type GPUDeviceLostReason = "destroyed" | "unknown";
type GPUIndexFormat = "uint16" | "uint32";
type GPUPipelineErrorReason = "internal" | "validation";
type GPUQueryType = "occlusion" | "timestamp";
type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
Expand Down
42 changes: 42 additions & 0 deletions baselines/ts5.5/serviceworker.generated.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -277,6 +277,9 @@ interface GPUPipelineErrorInit {
reason: GPUPipelineErrorReason;
}

interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
}

interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
arrayLayerCount?: GPUIntegerCoordinate;
aspect?: GPUTextureAspect;
Expand Down Expand Up @@ -4607,6 +4610,43 @@ declare var GPURenderBundle: {
new(): GPURenderBundle;
};

/**
* The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
* Available only in secure contexts.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
*/
interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
/**
* The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
*/
finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
}

declare var GPURenderBundleEncoder: {
prototype: GPURenderBundleEncoder;
new(): GPURenderBundleEncoder;
};

interface GPURenderCommandsMixin {
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
setPipeline(pipeline: GPURenderPipeline): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
}

/**
* The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
* Available only in secure contexts.
Expand Down Expand Up @@ -12445,6 +12485,7 @@ type GPUIndex32 = number;
type GPUIntegerCoordinate = number;
type GPUIntegerCoordinateOut = number;
type GPUMapModeFlags = number;
type GPUSignedOffset32 = number;
type GPUSize32 = number;
type GPUSize32Out = number;
type GPUSize64 = number;
Expand Down Expand Up @@ -12501,6 +12542,7 @@ type FrameType = "auxiliary" | "nested" | "none" | "top-level";
type GPUBufferMapState = "mapped" | "pending" | "unmapped";
type GPUCompilationMessageType = "error" | "info" | "warning";
type GPUDeviceLostReason = "destroyed" | "unknown";
type GPUIndexFormat = "uint16" | "uint32";
type GPUPipelineErrorReason = "internal" | "validation";
type GPUQueryType = "occlusion" | "timestamp";
type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
Expand Down
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