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@tsdko tsdko commented Feb 11, 2026

Caused by not comparing the previous frame's flash parameters during the repeating flash check.

The issue can be reproduced in maps with parallel flash+wait by using a flashing effect action like the rat form toggle in Collective Unconscious or rainbow/fairy in Yume 2kki. The effect action triggers the repeating flash condition even though the two flashes have different parameters.

Examples of affected maps:

  • Yume 2kki: MAP0160 (Monochrome Street)
  • Yume 2kki: MAP0703 (Florist)
  • Yume 2kki: MAP3594 (Firefly Lake)
  • Collective Unconscious: MAP1407 (Forest)

Regression introduced in a545830, an alternative fix would be to revert it.

Caused by not comparing the previous frame's flash parameters
during the repeating flash check.

The issue can be reproduced in maps with parallel flash+wait
by using a flashing effect action like the rat form toggle in
Collective Unconscious or rainbow/fairy in Yume 2kki. The effect
action triggers the repeating flash condition, even though the
two flashes have different parameters.

Examples of affected maps:
 - Yume 2kki: MAP0160 (Monochrome Street)
 - Yume 2kki: MAP0703 (Florist)
 - Yume 2kki: MAP3594 (Firefly Lake)
 - Collective Unconscious: MAP1407 (Forest)

Regression introduced in a545830.
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